Abilities
Necromancers gain life force when enemies and allies die near them, and can use that life force to go into the Death Shroud. This drains life force slowly but gives access to an alternate set of multi-purpose skills which can be used to deal heavy damage, control enemies, or to provide support for the necromancer and his or her allies.
Necromancers have more health than other scholars; they can not only extend that health through the use of the Death Shroud, but they also possess wide variety of life stealing abilities, meaning the necromancer can potentially be a very sturdy profession. The necromancer is also great at inflicting debilitating or damaging conditions on enemies as well as removing conditions from allies and boons from enemies.
Necromancers also prominently make use of fear — a removable condition that forces the enemy to flee directly away from the caster for a short period of time.
Skills: See list of necromancer skills.
Special skill types
Traits
Necromancers have five trait lines:
Equipment
Armor: The necromancer is a scholar profession and uses light armor.
Weapons
Crafting
The following crafting disciplines can create items that are useful to the necromancer:
Necromancers gain life force when enemies and allies die near them, and can use that life force to go into the Death Shroud. This drains life force slowly but gives access to an alternate set of multi-purpose skills which can be used to deal heavy damage, control enemies, or to provide support for the necromancer and his or her allies.
Necromancers have more health than other scholars; they can not only extend that health through the use of the Death Shroud, but they also possess wide variety of life stealing abilities, meaning the necromancer can potentially be a very sturdy profession. The necromancer is also great at inflicting debilitating or damaging conditions on enemies as well as removing conditions from allies and boons from enemies.
Necromancers also prominently make use of fear — a removable condition that forces the enemy to flee directly away from the caster for a short period of time.
Skills: See list of necromancer skills.
Special skill types
- Marks — Marks are ground-targeted spells that produce a variety of effects for allies and/or foes. A mark is placed at a location and will trigger after a foe steps on it.
- Minions — The necromancer summons undead minions to attack foes and do his/her bidding. Every minion-summoning spell has an associated sequence skill that appears after the minion has been summoned. These additional skills range from consuming the minion to gain health to making them charge at foes to knock them over.
- Wells — Wells are persistent area effects placed at the necromancer's feet that allow them to affect foes or allies within the location of the well.
- Spectral — Spectral skills are exclusive to necromancers, involving the use of otherworldly spectral energy.
- Corruption — skills are double-edged swords: applying conditions to both the necromancer and the target(s) when cast.
Traits
Necromancers have five trait lines:
- Spite increases Power and Condition Duration, and has traits which increase damage or trigger at certain health threshold, and increase effectiveness of the axe and signets.
- Curses increases Precision and Condition Damage, and has many traits affect conditions, and benefit use of scepter and warhorn
- Death Magic increases Toughness and Boon Duration, and especially focuses on summoning and use of minions.
- Blood Magic increases Vitality and Healing Power, and distinctively increases effectiveness of life stealing skills and healing of allies.
- Soul Reaping increases Critical Damage and Life Force Pool, allowing the necromancer to stay in Death Shroud longer, and possesses traits which enhance Death Shroud or allow applying of Fear.
Equipment
Armor: The necromancer is a scholar profession and uses light armor.
Weapons
- Two-handed
- Staff — Long range spellcasting weapon which emphasizes AoE support via use of marks.
- Aquatic
- Spear — Reap enemies with close range attacks or terrorize them by summoning vampiric shrimp.
- Trident — Thwart the enemy with offensive support and sink them into the abyss.
Crafting
The following crafting disciplines can create items that are useful to the necromancer: